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Don Bluth is probably more famous for the work he did, as an animator, after he left Disney and for the fact that his last major film Titan A.E. (2000) closed the animation arm of Fox when it lost an impressive amount of money, I liked it, but the numbers show that I was in a minority, although like a lot of misunderstood gems it did well on DVD and garnered a cult audience.
Of course, designing a game which could be played on a machine not designed to play games came with a number of limitations. As an early form of the DVD, although with a much larger disc, the machines did have the ability for the viewer to interact with the disc in a limited way.
The story is pretty basic, as you control Dirk through various levels, trying to reach the Dragons lair and rescue Princess Daphne. Along the way you have both physical environments and monsters to overcome.
Today games push the limits of reality, offering 3D and wonderfully rendered environments. In 1983 most games looked pretty basic, in comparison Dragon’s Lair looked nothing short of spectacular. Highlights of that year included a wire frame Star Wars game; Manic Miner and M.U.L.E, all important milestones on the road of computer games development, but none of them could touch Dragon’s Lair for graphics.
The graphics remain the game’s biggest selling point as it still looks like a wonderfully hand drawn cell animation. The story is still funny and the game remains a decent, if short fantasy adventure. 7 Charles Packer |
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