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Since the age of Manic Miner and Jet Set Willy, platformers have remained a staple of the gaming community, with the horror genre a popular setting. In Blood of the Werewolf you get to play Selena, a mother enraged with the loss of her child, stolen by other monsters. She sets out to find her child, Nicolai and revenge the death of her beloved husband.
Along the way both can collect talismans which enhance their powers and in the case of Selena, improve her bow. The actual story becomes pretty meaningless, just an idea to wrap the game around. The real object of the game is to test your skill on the platforms. You get to battle wave after wave of monsters which will come at you in patterns; the key to survival is the see and understand those patterns, especially in the boss fights. Travelling through the environments offers up not just monsters but also traps and some of these can be a problem.
Graphically the game looks quite old and it’s unknown whether this stylistic choice was meant to hark back to older games or just a matter of saving money on the programming. Oddly enough the retro vibe works in the game's favour.
I was really in two minds about the game, retro vibe is one thing, but the game really lacked anything original and there was little here that had not already been explored in other games. If you really like platformers then it’s probably worth a punt, it certainly will present a challenge. 6 Charles Packer |
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