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                         Young Justice: Legacy
                       
                      Format: PS3 
                        Publisher: Little Orbit 
RRP: £29.99 
8 154030 100581 
Age Restrictions: 12+ 
Release Date: 29 November 2013
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            When an  archaeologist is kidnapped the kids of the young Justice League are  dispatched against The Light, using their powers to battle through  legions of bad guys...
            Young Justice: Legacy  is a squad game based on the cartoon of the same name.  Depending on  how you feel, this is either a game of passing interest for fans of  the show or a missed opportunity for something really special.
            
Although the characters  mimic their cartoon versions well, as one would expect, and the  backgrounds are suitably detailed, it does not take you long to  discover that this is not an open world game. There are secret areas  to discover, but essentially you follow the path set out in the game.  This can seem a bit unusual as you come across surfaces which you  instinctively know you should be able to climb and areas which,  frustratingly, do not let you enter.  If you pay attention you also  quickly discover that the area which intercepts your character and  the landscape is bigger than it looks, sometimes leading your  character to appear to be suspended in mid-air.
            The games has a lot  more in common, in game play and feel, to the BEN 10 games than it does to the  more open world experiences of either DC online or the LEGO games.  Now this would generally make you think that the game is aimed at  young adults and I’m sure that’s what the developers had in mind,  but under the hood of a seemingly innocuous game is quite a  challenge.
            
The controls can be a  little fiddly to begin with as each character has a number of  attacks, including their specialist moves, but concentrate and it  soon becomes second nature. One of the nice things about the game is  the need for strategy. Sure your characters are powerful but so are  your adversaries, so rushing in without using your advantages of  things like range is likely to get you killed really quickly. Even  with this in mind the game has the tendency to reduce down to button  mashing.
            All this mashing will  get you levelled up and the ability to gain further enhancements,  useful as the game progresses and the challenges become harder. In  line with the other Cartoon Network games completion time is between  five and six hours, not a great deal of time and there is little  replay value here.
            
Apparently the game was  written by the animated show's writing team and so should tie in well  with the cancelled show. Not having caught the show I did not feel  that any prior knowledge was required. Anyone with a passing  acquaintance with superheroes should feel right at home. The story is  supposed to fill in the gaps between the show's first and second  season.
            You can play across the  game's fifteen levels alone or with two other players, either in the  same room or across the internet. This aspect of the game does  increase the pleasure of playing it, introducing another level  of strategy. As a single player game your two other team mates do  tend to charge ahead, into danger, requiring you to regularly revive  them when they are knocked out.
            
If the game has a real  problem it is with the number of characters you get to play with,  initially only six, Nightwing, Superboy (whose abilities are  underwhelming), Aqualad, Kid Flash, Miss Martian and Artemis. Each  have their own special moves, but there is not enough variety  to make much of a difference. You can get more through beating the  game and DLC’s but I’m not sure that there is enough here to make  you play through more than once.
            It may be damming the  game with faint praise to say that it’s not bad and will while away  five or six hours, but you will have to get over some of the game's  oddities, the most pronounce of which are the treasure chests you  find, which open, but appear to give you nothing obvious.
            It’s  probably worth picking up if you’re a fan of the show or you can  find the game cheaply.
            6
            Charles Packer
            