Click here to return to the main site. Xbox One Game Review
Batman confronts the ultimate threat against the city he has been sworn to protect. The Scarecrow returns to congeal an imposing array of super villains, including The Penguin, Two-Face and Harley Quinn, to summarily destroy The Dark Knight. The game introduces Rocksteady's uniquely-designed imagining of the Batmobile drivable for the first time in the franchise. Batman: Arkham Knight offers gamers a complete Batman experience as they rip through the streets and soar across the skyline of the iconic Gotham City... For those that have played and enjoyed the previous games in the franchise (Batman: Arkham Asylum (2009); Batman: Arkham City (2011); Batman: Arkham Origins (2013)) comes the latest installment. Arkham Knight has revamped almost every element, whilst still allowing you to comfortably make the transition without it being too much of a chore.
But by far the biggest change is the ability to take control of the Batmobile to race around the city, as well as take down thugs and armoured vehicles. It's also helpful (well, essentially really), in order to get to parts of the city Batman can't reach on his own. For example, in one section of the game it's used to raise and lower a broken lift into the bowels of the city and back out again.
The graphics look lush on the Xbox One. The city is dark and brooding (this time around there's a subtle Halloween theme) and when you get up close to Batman you can see the rain trickling down his cowl. In addition whenever you get a video call (either on foot or in the batmobile) instead of these cut sequences being static, you can move the camera around to get a better view of Batman, and when on foot, you can still walk around. These sequences are designed to impart information, but giving you the ability to move around makes them appear like part of the game play - especially the sequences in the batmobile. The music is also beautifully realised (I noticed that they reworked a few of the more memorable themes from Batman: Arkham City in places) and the vocal talents are also, as always with these games, amongst some of the finest on offer.
A lot of reviewers have moaned about the clunky driving mechanics of the Batmobile. It's obvious that these reviewers didn't really give it a fair go. Of course it's hard to get used to start with, there's so much it can do that it takes a while to get your head around it. But give it a chance and it's really easy, not to mention fun, to use. This game also gave me one of the few terrifying horror movie moments I've ever experienced in console games. Sure, it was a cheap trick, but very effective. Without spoiling too much... I was flying around the city, on my way to a rendezvous point, when I heard a strange noise. I thought I'd imagined it, and carried on soaring over the roof tops... when suddenly I heard the noise again... What was it? And before I had time to think further I was face to face with something I rather wish I hadn't been. It probably didn't help that I was playing alone, late at night, with the sound on the surround sound turned up high.
10 Darren Rea Buy this item online
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