Click here to return to the main site. Xbox One Game Review
Max learns that time is impossible to control as she moves inexorably towards the most agonising decision of her life. Arcadia Bay, meanwhile, is preparing to weather a huge storm as Life is Strange comes to a gripping and gut wrenching conclusion... Life is Strange is a five part episodic game that sets out to revolutionise story based choice and consequence games by allowing the player to rewind time and affect the past, present and future. It's a refreshing change of pace for those who usually get their kicks by playing fast paced FPS.
Episode four, as we've come to expect, ended on a cliff-hanger and I was really looking forward to finding out what happened next... This concluding episode doesn't disappoint, however there are not as many choices or options as in previous chapters of the game, but then this is probably to be expected as everything is slowly concluded. There are very few puzzles in this episode, other than the bizarre sequence where you have to correctly emerge from your dormitory (every door you open seems to take you back to the corridor); finding the keypad number when you're locked in a toilet with hundreds of different combinations scrawled on the walls; and making your way to the lighthouse without being spotted by characters with torches. This is an episode where you soak up the storyline, revisit the entire story and then are confronted with one monumental choice.
I actually enjoyed the diorama walk through of the main story. It reminded me of a theme park attraction, and it helps to remind you of some of the highpoints (and a few of the low points) of Max and Chloe's adventure together. The turning back time element is used a little less than in previous episodes, but there are elements of the game where it comes in useful (saving some of the residents of Arcadia Bay) and essential (saving your own neck).
Unlike previous episodes, this time around I didn't replay the game (other than the last chapter, in order to see the alternate ending). Usually I play each episode through several time. The first go through I play on instinct, making the decisions I think I'd make in real life. On the second play through, with knowledge of the rest of the episode, I chose the path that involved always making the morally good decisions and on the third play through I deliberately made the wrong/bad decisions. However, with this episode there's very little you can change.
As always, there are also the photo opportunities to find. In your journal you have a page with clues of photos to take. If you find them and manage to snap the shot, the clues turn into actual photos. But worry not if you can't find them all as you can replay each segment of the game, without changing your storyline decisions, to ensure that you get them all. In this chapter, even though I knew where the photo opportunities were, I still has a hard time working out how to ensure conditions were right. For example, I couldn't find the 'Dark Room' photo opportunity of the camera, despite walking around the room for ages.
It's an emotional roller coaster of a game, with an interesting storyline. It's certainly worth adding to your collection. £16 for all five episodes is a bargain you can't afford to miss out on. I don't think I've played a game like this before where I really invested in the characters. 10 Nick Smithson Buy this item online
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