Click here to return to the main site. Nintendo Switch Game Review
In the week that Sony announced the death of physical media for the PS Vita outside of Japan, essentially killing it off, the Switch continues to show just how you make a successful handheld gaming machine. It is quickly becoming a platform which not only delivers big budget games but has also been shown a lot of love from indie developers.
The RPG game is set in a land of Norse legends, but before you set off on your saga there are several things which you can do. Under Heraldry you can choose from seventy-three different banners for your character. Options allow you to load or save a game as well as set the overall difficulty. The game defaults to normal, but you can also play on easy and hard. There are twelve languages to choose from including a number of Asian and European languages. You can change the sound setting, either turning all the sound off or just the music. The game collects anonymised data on how well the game is running but if you don’t like this idea you can turn this option off. This single player game sees you in charge of various characters, predominantly Vognir and Rook, who, through battle, can increase their abilities for the regularly encountered fights. The game has a quest narrative with your characters meeting new people and encountering new towns and villages. Your main opponents are the Dredge, an inhuman scourge who hate humanity enough to want to wipe them out.
Choices will determine the amount of men that you have, and good choices gain you renown, bad ones will see some or all the characters killed. In all cases your choices are rarely arbitrary and will have meaningful consequences for your progress, sometimes immediately while other repercussions will meet you further down your road. This narrative tale is often interrupted by the isometric battles, played out on a grid as a turn-based strategy game. These are usually between a small number of your own men and whoever you’re facing off. Even the pitched battles supposedly involving several hundred men are represented this way. The battles offer you various pre-battle options which also affect the outcome.
The battle screen allows you to pan across the battlefield, giving you an overall idea of the forces ranged against you. Each of your characters have a certain number of movement points, levels of attack and defence. The screen also shows you the relative strengths of your fighter and theirs, so you must plan your attacks sometimes using both long range and melee. When you come to attack you also get a number of options to choose from, their effectiveness depends on your opponent. You do get a small amount of willpower and this is used to move characters past their normal range and characters can have area attacks which will strike more than one enemy. So, the basic combat turn will consist of Move, Ability, Attack and End Turn. The switch allows you to either confirm game choices using the joysticks and buttons or you can use the touchscreen when being used as a handled device.
There are many reasons to recommend the game. The voice acting is strong with an impressive score. The story is engagingly all presented with visually pleasing hand drawn graphics which have taken inspiration from the work of Eyvind Earle who gave Disney’s Sleeping Beauty (1959) its distinctive look. There were no issues playing the game either as a handheld or docked, although the art does look better undocked. For a game that was originally released in 2014 Banner Saga still impresses in this new port. 8 Charles Packer Buy this item online
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