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Frogue is a turn-based action platformer with bits of roguelite, bullet hell and time manipulation. Dash through your enemies, freeze time and throw your sword to solve every situation in your way. Embark on a procedurally generated journey. Dash to avoid bullet and kill your enemies. Throw knifes to kill them at a distance. Out of options? No problem, freeze time and make your own solution...
Frogue reminded me a little of the classic '80s Quicksilver game for the Spectrum, Bugaboo (The Flea). Whilst the gameplay isn't overly similar, the ability to leap around the environment, sticking on walls, ceilings or the floor had a similar vibe. You must leap from surface to surface avoiding or dispatching enemies and collecting elements to allow your to progress further. The game starts off incredibly simply, with you having to jump to a designated part of the screen. But once the game starts proper, you soon realise that the maps open up quite a bit and it's a good idea to keep a track of where you've been and other areas that are open to you. It's fun and frenetic, but most importantly it's original. 8 Nick Smithson Buy this item online
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