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                    War has come to the land of Eo, the once proud races are falling 
                    to the might of the alliance between the Dark Elves and the 
                    Shadow. Can you rouse the realms of man in time to defend 
                    against the oncoming storm? Is it me or is this the plot to 
                    Lord of the Rings and Babylon 5 and why name the planet after 
                    a by-line in old MacDonald had a farm... 
                  Now 
                    I don't want to do a disservice to this game, but as a reviewer 
                    we get this stuff often in its last beta stage with little 
                    or no documentation. This can be a blessing in disguise as 
                    it gives a realistic idea of just how intuitive the interface 
                    is. I'm please to report that I was able to pick the game 
                    right up and start playing. If you have ever played a RTS 
                    or RPG game you should have no problems in getting up and 
                    running.  
                  Spellforce 
                    2: Shadow Wars opens up with a number of options, you 
                    can play over the Internet, as a single player or over a LAN. 
                    You can also set various in-game options. I had only a pre-release 
                    copy from JoWooD so checking out the LAN was out, as was the 
                    Internet option. The game's initial screen boast a very beautiful 
                    Elvin babe in what can only be described as "barely dressed 
                    in a battle bikini." I can see that from its premise 
                    that this could be fun over the Internet, an arena which is 
                    becoming increasingly popular. The growth of Internet games 
                    is phenomenal; some guy paid £135,000, real cash, for a virtual 
                    island in an online game last year.  
                  So 
                    on to the single player mode. Here you can choose between 
                    a Campaign, Skirmish or a free game. I had a bang around on 
                    all these option and it's nice to see that the developer hasn't 
                    presumed that everyone on the planet has a fast broadband 
                    connection. The various game options make a good stand alone 
                    game. Once into the game you can choose the attributes of 
                    your character, it's the usual stuff, male or female; you 
                    can change their looks ala The Sims and choose the 
                    difficulty level.  
                  So, 
                    we're into the game and a pretty impressive CGI sequence that 
                    set the scene of the overrun of the elfish lands by the Shadow 
                    alliance. Once into the game you're in familiar territory. 
                    Your mission, should you accept it, is to travel the length 
                    and breath of the land as a Shiakan, a half man half dragon, 
                    forming alliances and doing favours so that you can eventually 
                    lead an army of prodigious proportions back to your ravaged 
                    homeland and kick some dark Elvin butt.  
                  One 
                    of the outstanding features of the game is the music which 
                    at points is truly beautiful, but that could just be my Celtic 
                    blood getting the best of me. As for the game play it's a 
                    delightful synergy between a RPG and a RTS. The game area 
                    is huge and should give many many hours of pleasurable gameplay. 
                    Graphically, the game is almost faultless, my only concern 
                    would be that to get the best out of the game you will need 
                    a fairly powerful machine to run it on - sometimes the frame 
                    rate dropped to give the game a very jerky feel. That said, 
                    I notice that the first patch has been released so maybe some 
                    of these issues have already been addressed. 
                     
                   
                  Charles 
                    Packer  
                  
                     
                       
                        
                           
                             
                               
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