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                    The ancient world is at war. It has fallen to you, in the 
                    role of Rome, Greece, Egypt or Persia to bring peace through 
                    combat. Taking the role of one of eight heroes, you lead your 
                    armies against your enemies to determine which civilisations 
                    will rise or fall... 
                  Rise 
                    and Fall: Civilizations at War proves without a doubt 
                    that the Real Time Strategy (RTS) genre is one of the types 
                    of game that you really need a PC for, which is why they are 
                    lacking, in any significant amounts on consoles. Installation 
                    worked flawlessly, thank goodness, although it did reboot 
                    the computer afterwards, this may be a normal part of its 
                    instillation, but without a warning this comes as a worrying 
                    surprise. 
                  Once 
                    into the game there is a myriad of settings for you to play 
                    with regarding graphic settings. The game looks pretty good 
                    on the default settings but it you have a high end machine 
                    you can turn on all of the available textures and effects 
                    to make it little short of stunning. Audio options are included 
                    and if you have your PC hooked up to a good 5.1 system, you'll 
                    be able to get the best out of your equipment. The settings 
                    also allow you to customise mouse, game play and network choices. 
                    There was a big button which said "UPDATE", so of 
                    course as a bloke, and with no idea of what it did, I pushed 
                    it. Not really sure what it was supposed to do, but on my 
                    computer it just froze the whole system.  
                  One 
                    of the things you have to understand is that review games 
                    rarely come with a manual or as a completed game, therefore 
                    it's a bit of a hit and miss affair to get some games running. 
                    In the case of Rise and Fall most of the interface 
                    was very intuitive. Once into the game you get a choice of 
                    playing against the computer or engaging in various campaigns 
                    and scenarios. The best two options are most probably the 
                    skirmish mode and multiplayer.  
                  An 
                    overall downer with the game is the lack of enough progress 
                    bars. This might seem like a small thing but without one how 
                    are you ever going to work out that, although the music keeps 
                    playing, your computer has hung again, which of course is 
                    the first thing it does when you pick a game - reminds me 
                    why I bought an Xbox. So, we indulge in another reboot of 
                    the computer and a further attempt to turn everything that 
                    I can find off to see if it will like that better.  
                  Once 
                    you're into the game the set-up will be familiar to anyone 
                    who has played a RTS before. From your central post you can 
                    build granaries, barracks, housing and the normal things that 
                    you will need to cause death and destruction. The interface 
                    is simple to use, so that even if this is your first RTS, 
                    you're not going to have any trouble getting up and running. 
                    Like any empire what you really want are men, so that you 
                    can go and kill your neighbours. Initially, you can have archers, 
                    infantry, spearmen and ladder troops, but as the game progresses 
                    this goes up to an impressive eighty units, including boats 
                    and siege towers. My first attempt at world domination did 
                    not go too well and it was back to the drawing board. But, 
                    therein lies the addictiveness of this game; although I personally 
                    balk at having to train up men, when what I really want is 
                    a ten thousand strong army, I still found myself clicking 
                    away trying to match my opponent.  
                  As 
                    you progress through the game you get bigger and better toys 
                    to play with, one of the most important being your hero, who 
                    under the player's control can do a lot of damage and turn 
                    the tide of war. Your hero is vital to your success. As he 
                    kills he gains more points and you gain access to the better 
                    weapons and units. The different units, which you train and 
                    buildings that you raise, will have a tactical impact on your 
                    game. For instance a large party of archers will finish off 
                    a ship in short order but are pants against cavalry and swordsmen. 
                   
                    The game has some very nice elements. Animation is excellent 
                    and the ability to zoom from either a large overview of your 
                    army to straight into the one-on-one action was impressive 
                    and vital if you're using your hero - though I doubt, given 
                    the rather hit and miss option of trying out keys to see which 
                    did what, made the best use of this feature. You get a third 
                    person perspective which is fine zooming around the battlefield 
                    until you're behind a palm tree and can't see a thing.  
                  As 
                    is the norm for RTS's, you spend a lot of time building up 
                    your resources in order to fight your given foe. Sometimes 
                    this can be a real bore, better to have the option to assign 
                    a lieutenant to go off and do that sort of thing. I'm pretty 
                    sure Cleopatra or Alexander didn't spend their whole time 
                    chopping wood and bedding down troops. Actually now I think 
                    of Cleopatra... well that's another story.  
                  Given 
                    the various campaigns and the online option you should get 
                    many hours of happy game play out of this game. So, a good 
                    game that gives a much needed shot in the arm to the RTS genre 
                    - though you need to ignore the historical inaccuracies. 
                     
                   
                  Charles 
                    Packer  
                  
                     
                       
                        
                           
                             
                               
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