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                    Set in the mystical world of Chantra, every month - working 
                    with your fellow guild - one player will take control of the 
                    entire game world and gain the opportunity to wreak havoc 
                    upon their cowering enemies using a number of supreme, ArchLord 
                    powers. For their can be only one ArchLord. The world of Chantra 
                    is designed around the five elements, fire, spirit, earth, 
                    water and air. As you move through the world, from the dark 
                    expanses of the Orc home world through to the bright, light 
                    marble of the human world, you can play as one of three races 
                    including Humans, Moon Elves's and Orcs. Take part in massive 
                    real time battles between guilds accommodating hundreds of 
                    players. Or, for those that wish to engage in more solo based 
                    play, you will be able to partake in an extensive range of 
                    quests to explore the world and level your skills... 
                  As 
                    I am in the midst of playing Lord of the Rings: The Third 
                    Age I thought, excellent, Elves, Orcs and Men. This will 
                    be like LOTR, only bigger. Well, at first glance it 
                    certainly is bigger and prettier, but a good picture does 
                    not a good game make.  
                  One 
                    of the first thing you notice is the lack of options when 
                    designing your character. Although there are three races to 
                    play, there are a number of restrictions built into the beta 
                    version. For a start you cannot be a male elf. Apart from 
                    the skewing in the demographic - presumably females will gravitate 
                    to female characters and males to male characters, making 
                    most of the elves girls and most of the humans male, we'll 
                    try not to discuss the personal hang-ups of people who choose 
                    to be the Orcs - the lack of making significant changes to 
                    the look of your character, to produce a recognisable individual, 
                    has you running around the game area loosing track of who 
                    you are. 
                  So, 
                    you're ready to choose and what do you get? Well, for the 
                    Humans you can play as a Knight (male), an Archer (male) or 
                    a Mage (female) each of which comes with a limited number 
                    of hair and face changes. For the Orcs you get a Berserker 
                    (male), Hunter (female) and a Sorcerer (male) and the Elvin 
                    Ranger and Elementalist are both female. All the characters 
                    are well drawn and in the game play all, except a few of my 
                    Orcs, moved with a fluid grace I wasn't expecting from an 
                    on-line game. My poor Orc, however, appeared to have his legs 
                    taped together, so would spend his time gliding round the 
                    game area in a most unnerving way.  
                  Well 
                    I cranked up the game and found myself in a mysterious Elvin 
                    land, clad in short skirt, corset, a nice set of suspenders 
                    and tights and it wasn't even my usual Saturday night in. 
                    Armed with what looked, suspiciously, like a bit of dubious 
                    driftwood I ventured forth to brain some poor local. In my 
                    book, the smaller the better works well. Moving around is 
                    pretty easy, just right click where you want to be and you 
                    will find yourself jauntily running to that spot, showing 
                    only a reasonable amount of white panty. If you look closely 
                    enough you can see that the panties have an amount of detail 
                    which speaks volumes about the character designer and his 
                    need to find a real girlfriend. Still, 
                    I was off to brain something, a task I found also very easy. 
                     
                  Outside 
                    the starting village, which acts as a safe area, you'll find 
                    a variety of local wild life that you can beat to death with 
                    your bit of wood. Successfully beating up the weak and defenceless 
                    gains you experience points, possibly the sort that leads 
                    to Post Traumatic Stress Disorder. The pigs I killed didn't 
                    look like they were having a good day. So it's back to the 
                    Elvin village which looks, for all the world, like teenage 
                    fetish heaven, to find out what I can do with my points. It 
                    turns out, very little. Seems you have to go on quests or 
                    learn to cook, something which sounds a lot less fun than 
                    braining little bright eyes.  
                  This 
                    is the nature of on-line games. They require a lot of your 
                    time to get anywhere and from what I can tell they are addictive. 
                    I work with two men who are virtually wraiths, having played 
                    World of Warcraft, they stay up till the wee small 
                    hours and talk about their game as if it were a real world. 
                    So, given that there are a number of similar games on the 
                    market, why choose this one? Well, for a start, if you can 
                    get enough mates together in a guild to really push things 
                    around Archlord allows you to become supreme ruler 
                    of this world. Now there's a thing to aim for. As supreme 
                    ruler - if only for a month - you get all kinds of great things, 
                    which allow you to be benevolent or extremely sadistic. 
                  As 
                    is the want of a lot of PR companies games are provided with 
                    little in the way of a manual. Now I don't mind this as a 
                    well designed game should allow for a little human intuition 
                    at the start. There is nothing worse than having to spend 
                    an hour reading some turgid manual before you can go off and 
                    kill something. Happily Archlord's basic movements 
                    are pretty self-evident, meaning you will be up and running 
                    in no time, though, I suspect that to get the best out of 
                    the game you will have to read the manual. 
                  Normally, 
                    when reviewing a new game I'll play it for about forty hours 
                    first; this one I gave up after about thirty, not because 
                    it was bad, but because I found myself still up at three in 
                    the morning. This game is addictive. The world is huge and 
                    is just as much fun playing on your own as meeting new on-line 
                    friends and banding together. If you want a massive game where 
                    you can quest for hidden treasure then this is for you. If 
                    you want to form Guilds, and battle for supremacy of the land, 
                    then this game is also for you. 
                  Considering 
                    that the review was done on the Beta and not the finished 
                    game, I can only assume that the final thing will be horribly 
                    enjoyable, extremely addictive and will most probably destroy 
                    whatever social life you have. Considering that this is normally 
                    not my sort of game I could see myself disappearing into this 
                    new world. For those of you who enjoy on-line games I think 
                    you've just been given a whole new world to explore.  
                     
                   
                  Charles 
                    Packer  
                  
                     
                       
                        
                           
                             
                               
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