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                    While waiting to catch a subway train home from school, 16-year-old 
                    Kei Kurono sees an old childhood friend, Masaru Kato, on the 
                    railway platform. Suddenly, a drunken homeless man falls on 
                    to the tracks. Despite the number of witnesses who could help, 
                    only Kato goes to his aid. Recognising his former friend, 
                    Kato calls for Kurono's assistance in rescuing the man. Together 
                    they manage to get the man to safety, but in doing so they 
                    are hit by an incoming express train and killed instantly. 
                    Seconds later, with no idea of how it has happened, Kurono 
                    and Kato find themselves in an unfurnished apartment in Tokyo 
                    in the company of several strangers, a dog and a large, black 
                    spherical object they are told is the Gantz... 
                  Based 
                    on Hiroya Oku's comic, originally serialised in the weekly 
                    magazine, Young Jump, Gantz is the controversial 
                    anime series that, even in its heavily censored TV broadcast 
                    version, shocked Japan with its splatter-punk violence, explicit 
                    profanity, stark eroticism and unerring tendency to challenge 
                    the limits of acceptability for a primetime animated TV show. 
                     
                  The 
                    first disc in this collection contains the first four episodes 
                    in the series and neatly introduces viewers to the world of 
                    Gantz. As our two heroes are killed, they suddenly 
                    find themselves in a room with a number of other people. All 
                    of these people have recently died and have been given a second 
                    lease of life, after being resurrected by the Gantz. As Kurono 
                    and Kato are trying to come to terms with their situation, 
                    they witness the transference to the room of a naked girl, 
                    the victim of an apparent suicide. It is soon revealed that 
                    a new life comes at a price. Their reprieve from death's clutches 
                    is dependent upon one thing - to remain alive they must follow 
                    the Gantz's instructions to seek out and destroy alien life 
                    forms known to be hiding on earth. Failure to comply will 
                    result in a second, permanent death. 
                  Gantz 
                    is bound to be compared to The Matrix, but that is 
                    an insult to the intelligent writing behind this animated 
                    series. This 
                    is certainly not the sort of Japanese animation I remember 
                    from my youth. Gantz is a hard hitting, adult-based 
                    series which sets out to entertain and shock the viewer. And 
                    it works - on both counts. The series is part shocking (there 
                    is a rather harrowing attempted rape scene as well as the 
                    rather graphic death scene of Kurono and Kato), part humorous 
                    (Kurono's voice-over is amusingly detached as his body is 
                    torn apart, and his constant erection problems are laugh out 
                    loud funny) and part social commentary (the thoughts of all 
                    the individuals on the subway platform in the first episode 
                    illustrates what a cold way most of us live our lives). 
                  Extras 
                    include the opening and closing credits without the rolling 
                    credits, and an interview with director Ichiroh Itano and 
                    Daisuke Namikawa (who voices Kurono on the original Japanese 
                    soundtrack). 
                  Disc 
                    two features episodes 5-8. The first game is over but will 
                    the horrors committed be forever burned into the souls of 
                    those who remain "alive"? As new shocking developments rip 
                    the survivors' "real" worlds to shreds, the sins of the flesh 
                    grow and spread, festering until the line between good and 
                    evil ceases to exist. In a world where the laws of life and 
                    death have been overturned, what other forbidden passions 
                    remain? 
                  What 
                    I loved about the four episodes on this collection was the 
                    fact that the writers are not afraid to shift pace as the 
                    story progresses. The first four episodes thrust viewers into 
                    Gantz's messed up universe without leaving them with any space 
                    to breath. On disc two we get to learn a lot more about the 
                    background of the characters without the writers feeling the 
                    need to quickly set out on another Gantz mission immediately. 
                    This helps to not only build up a relationship with the main 
                    characters, but also builds tension as to when Gantz will 
                    call them back. Also in this collection random characters 
                    seem to keep cropping up for no real reason - there's a spoilt 
                    child and his doting grandmother, a male model and his stalker, 
                    and a gang of bikers - but worry not their appearance isn't 
                    there just to confuse you... every thing is made clear as 
                    the episodes progress. 
                  Episode 
                    5, That Means at the Time, opens with the mysterious 
                    tooth collecting bully beating up a man for reasons not yet 
                    known. It later transpires that this juvenile thug attacks 
                    anyone that fails to pay protection money to another member 
                    of his gang, and that he is currently beating up the school's 
                    karate instructor because he dared to challenge him and his 
                    gang for picking on his karate students. 
                  Back 
                    in the Gantz room, one of the seasoned players of the cruel 
                    game explains to the survivors that they are fax copies of 
                    their real selves and that they are free to return home. However, 
                    they must not talk of Gantz or their experiences. Kurono goes 
                    back to school, Masaru goes back to looking after his younger 
                    brother, but Kishimoto cannot go home as her real body wasn't 
                    destroyed (Kurono and Masaru's bodies where totally torn apart 
                    by the tube that ran them down, and no one knows who the two 
                    mystery school boys are that were killed) in fact she survived 
                    her suicide attempt. This now means that Kishimoto has nowhere 
                    to stay - she can't really go home and explain to her family 
                    why there are two copies of herself. 
                  Episode 
                    6, Alright, sees Kishimoto turn up at Kurono's front 
                    door and ask to stay with him. Kurono has the hots for Kishimoto 
                    (well, for her huge breasts) and agrees to take her in on 
                    the off chance that she will sleep with him. And he really 
                    thinks his luck is in when he realises that she'll have to 
                    share his single bed. But, just as he's managing to get somewhere 
                    (in his eyes) she starts telling him about her self-abusive 
                    past and the fact that her real body is still alive. 
                  Episode 
                    7, We're After You, sees Masaru and his brother have 
                    a serious run in with their aunt, who is a bit of a bully. 
                    They've lived with her since their parents were killed. She 
                    makes them sit on the floor without an evening meal while 
                    she and her two young sons stuff their faces. The reason they 
                    are banished from the table is because Masaru's younger brother 
                    accidentally got his aunt's carpet a little dirty. 
                  Meanwhile 
                    Kurono and Kishimoto are out shopping for supplies, but things 
                    start to take a turn for the worse when the shop assistant 
                    offers to let them take the groceries home for free if they 
                    can direct her to the right underground train platform for 
                    a journey she wants to make. Startled by such a bizarre request, 
                    Kurono and Kishimoto make a run for it. Later, back at his 
                    house, Kurono reflects on the odd event and comes to the conclusion 
                    that Gantz is gearing up to transport them in for another 
                    game. He insists that Kishimoto tries on her gaming costume 
                    as it is her best chance of survival should they suddenly 
                    find themselves in the Gantz room. However, does he have other 
                    motives than Kishimoto's well being? Could it be that he can't 
                    wait to see her huge chest crammed into that tight black latex 
                    outfit? Yep, it looks like Kurono is perving after large breasted 
                    women again. 
                  Episode 
                    8, Uh-oh!, sees Kishimoto reveal to Kurono that she 
                    is in love with someone... and the only reason she is continuing 
                    with Gantz is so that one day she will be able to make her 
                    feelings known. Everything points to this special person being 
                    Kurono. Could his luck finally have changed? Has the girl 
                    that he's been lusting after since he met her, finally fallen 
                    for him? 
                  Gantz 
                    also decides that it's time to bring back the survivors from 
                    the last game as well as a few new recruits to track down 
                    and kill another alien being... 
                  There 
                    are plenty of amusing elements to these episodes. Kurono is 
                    infatuated with Kishimoto's breasts is. He's totally blinded 
                    by them and convinced that she will fall for him - especially 
                    after she asks him to keep her in his house like a pet. Two 
                    items were left at the scene of Kurono and Masaru's messy 
                    underground train accident. Masaru left a plastic umbrella 
                    with initials engraved on it, while Kurono left a specialist 
                    porno mag that caters for those that like top heavy girls. 
                    The police seem intent on tracking down the owners of these 
                    items in order to find out who the two dead boys are. 
                  Extras 
                    on this disc include textless opening and closing titles (as 
                    with the last volume); 2 x 18 minute Q&As with the voice 
                    actors (the second one has too quiet a soundtrack); and some 
                    trailers for other releases. 
                  On 
                    to disc three, and the violence erupts as the second game 
                    not only pits the resurrected 
                    against aliens, but against each other as well. As the new 
                    group of players fight amongst themselves, a newer and deadlier 
                    alien menace is thrown against them. Against the sonic screams 
                    and ever increasing numbers of their new opponents, the enhanced 
                    power suits and weapons provided by the Gantz are no guarantee 
                    of survival... but for the unsuited Kurono the likelihood 
                    of survival is almost non-existent. 
                  Episode 
                    9, I'll Kill You Without a Moment's Hesitation, opens 
                    in the Gantz room. Kei is starting to panic because he realises 
                    he's left his suit at home. Everything is starting to go pear 
                    shaped - the bikers are not taking the idea of Gantz seriously, 
                    and as a consequence are refusing to put on their suits. But 
                    when Kishimoto goes into the hallway to change, several of 
                    the bikers follow her so they can spy on her as she gets undressed. 
                    As Kato tries to keep order and get everyone to change, Nishi 
                    tells them all that they are not a group, and that they won't 
                    all be coming back from the game. He states that Kei is as 
                    good as dead without his suit, Grandma and Ryota are not likely 
                    to make it back alive, and that the bikers are society's rubbish. 
                    Kosuke, one of the bikers fires his gun at Nishi. When nothing 
                    happens Nishi fires at Kosuke, who's head promptly explodes. 
                    Then Gantz sends them out into another game. 
                  Episode 
                    10, Yuzo?, and Kei materialises into the path of his 
                    target, the Suzuki Seijin alien. He has the chance to shoot 
                    it in the back, but when he realises it has bones he can't 
                    bring himself to pull the trigger. The alien keeps saying 
                    "Yuzo" over and over again. Kei runs for his life 
                    and soon runs into the rest of the gamers. Nishi seems to 
                    be the only one who is up for trying to complete their mission. 
                    For some reason, the rest of them stand on a bridge and argue 
                    while Nishi struggles with the alien. Eventually, after much 
                    deliberation and pointless arguing Kato goes to help Nishi. 
                     
                  Episode 
                    11, He Can't Shoot, sees Kato attempting to kill the 
                    Suzuki alien, while the rest of the gamers watch on and continue 
                    to argue. Nishi has been badly injured, in fact it looks as 
                    though he may not survive for much longer. But if he can stay 
                    alive until the game is completed, he knows he will return 
                    to the Gantz room as good as new. Kei watches from the bridge, 
                    knowing that Kato won't shoot no matter how bad things get. 
                    Most of the other gamers have decided to make their way home, 
                    and leave the battle behind. But they are not aware that if 
                    they leave the gaming area they will be killed. Eventually 
                    the Suzuki alien is destroyed, but for some reason the gamers 
                    remain in the battle arena. They soon realise that there is 
                    more than one alien to destroy and that they can't return 
                    until they have killed all of them. 
                  Episode 
                    12,  
                    Kato, You Wait Here, 
                    and Kato explains that they must all work together if they 
                    are to have any chance of getting out of the game alive. They 
                    realise that there is at least one other alien that needs 
                    to be dispatched. Kato, Kishimoto, and Hojo go after the alien 
                    that they can see on their tracker, while the rest of the 
                    group go looking for the other gamers who have wandered off 
                    (they need to warn them about not stepping outside the gaming 
                    zone). Kei's group eventually follow the tracker to a large 
                    warehouse, which seems to be filled with aliens. But when 
                    Kei enters the building things seem to be worse than they'd 
                    feared. Not only are there a whole gang of Suzuki aliens, 
                    but there is also a huge boss alien too. 
                  After 
                    the fantastic episodes that we were presented with on disc 
                    one and two of this collection, I was 
                    a little disappointed by this disc. 
                    Sadly the writing was not as tight as in previous episodes 
                    and as a consequence this disc seemed to drag a little. Not 
                    only that, but I was confused (that's not difficult these 
                    days) by a number of things: 
                  Firstly, 
                    why after spending previous episodes setting Nishi up as a 
                    cold and mysterious character did they half-heartedly attempt 
                    to make us feel sorry for him. It felt out of place and didn't 
                    work. Maybe if they'd focused on the fact that Nishi was a 
                    normal kid before Gantz had hardened him, then we'd have felt 
                    for him, but all you end up doing is not caring whether he 
                    is going to survive or die. Equally, the grandma and grandson 
                    characters are pretty pointless. This is a shame, because 
                    their introductions and original deaths showed promise of 
                    possible interesting characterisation. Sadly what we get is 
                    a rather two dimensional spoilt brat and his doting grandmother 
                    cluttering up the scenes. 
                  And 
                    I couldn't work out why everyone spent ages arguing on the 
                    bridge when they should be killing the alien. And as for Kato's 
                    inability to fire his gun... He's just seen one of his team's 
                    eyes and eardrums explode due to the alien's attack. I'm sorry, 
                    but however much of a pacifist you are I'm sure that you could 
                    pull a trigger with the threat of that happening to you hanging 
                    over your head. 
                  Extras 
                    include textless opening and closing titles, Japanese TV spots 
                    (an interesting collection of Japanese TV ads for the DVD 
                    release); and trailers for other anime releases. 
                  Disc 
                    four and as Kato struggles to maintain control, Kishimoto 
                    realises that with her new body comes a new hope. Unfortunately, 
                    before she can act on those options, the second game begins. 
                    As a new group of players is initiated into the world of the 
                    sphere, the survivors of the first game are confronted with 
                    an entirely different breed of opponent... one that's smarter, 
                    more aggressive and more organised... and that's before the 
                    real game even starts. 
                  In 
                    episode 13, Please Die, Kurono stumbles into a room 
                    where the final boss alien is hiding out. For some reason 
                    the Suzuki 
                    aliens surround Kurono and treat him like a friend, that is 
                    until he accidentally steps on one of the little chicks that 
                    is wandering around. Suddenly the aliens turn nasty, and the 
                    boss alien suddenly notices the intruder. Kurono opens fire, 
                    which results in the building collapsing and luckily saves 
                    him from certain doom. While Kurono managed to escape, so 
                    does the boss alien - who picks up Kurono and soars high into 
                    the sky. With time running out for them to complete the "game", 
                    how can Kurono kill the last boss in time? 
                     
                  Episode 
                    14, Goodbye, sees everyone returned to the real world 
                    after a successful mission - that is all those that survived. 
                    After a failed attempt at talking Kato into allowing her to 
                    return home with him, Kishimoto goes back to Kurono's house. 
                    Returning to school, Kurono starts to daydream about Kishimoto 
                    - getting an erection in the process - much to his embarrassment 
                    and the classes amusement. Meanwhile, Kishimoto is hanging 
                    around a book shop when she spots a beautiful girl called 
                    Sei Sakuraoka. Kato 
                    returns home to find his aunt mistreating his younger brother, 
                    Ayuma. After a confrontation Kato and his brother are kicked 
                    out. But Kato was prepared for this and has already found 
                    a flat to rent. Back at Kurono's flat, Kishimoto is still 
                    clueless as to why her and Kurono keep falling out. After 
                    another night of arguing she decides to leave. 
                     
                  Episode 
                    15, I Wanna Be There Now, and Kurono regrets arguing 
                    with Kishimoto. Before long everyone is transported back into 
                    the Gantz room. However, this time there is another bunch 
                    of strangers awaiting their fate. Amongst the newcomers is 
                    Sakuraoka, the girl that Kishimoto saw earlier, and a loud 
                    mouthed Buddhist priest  
                    who explains to everyone that they are in limbo, waiting to 
                    find out if they will be going to Heaven or Hell. Trying to 
                    stay out of Kishimoto's way, Kurono heads out into the hall. 
                    Sakuraoka follows him and the two start to chat. Kurono brazenly 
                    asks her if she will have sex with him. Although surprised, 
                    she agrees. While they are in the middle of making love Kishimoto 
                    walks in on them. 
                     
                  In 
                    episode 16, I Will Do It, the priest convinces the 
                    new gamers that Kato is a demon, but then they are all transported 
                    into the next game. Outside a Buddhist temple, the tracking 
                    device tells them that their prey is inside. Someone asks 
                    whether the two large statues outside the temple are aliens 
                    and so they decide to scan them and discover that they display 
                    life signs. But before anyone one can do anything both statues 
                    come to life. 
                  Extras 
                    include interview with creator Hiroya Oku and actress Chiaki 
                    Kuriyama; interview with director Ichiro Itano and CG director 
                    Yashurio Kato; clean opening and closing titles; trailer for 
                    the Gantz console game; and trailers for other anime 
                    DVD releases. Although I seriously suggest that you wait until 
                    you've watched all the DVDs before you watch the interview 
                    with Hiroya Oku and Chiaki Kuriyama. There is a major plot 
                    development spoilt for those that haven't already read the 
                    original comic. 
                  Disc 
                    five and this 
                    time, they thought they were ready for anything the Gantz 
                    could throw at them. They were wrong. The third horrifying 
                    game rips into the resurrectees, decimating their ranks as 
                    wave after wave of deadly opponents exact their bloody toll. 
                    No one is spared, no one is safe, and for any of the players 
                    to survive, one of their number will have to make the ultimate 
                    sacrifice. And even then, it may all be for nothing. 
                  There's 
                    very little point in me breaking down the this disc into episodes 
                    - because to be quite honest very little happens. 
                  Episodes 
                    17-20: Confronted by the red and green giant statues, the 
                    team have to fight for their lives. And when a few, smaller 
                    statues come to life, several of the unsuited players realise 
                    that they can beat them without any problem. Once 
                    that threat is over a number of other statues come to life 
                    - including a big bad boss that seems impossible to kill. 
                    Then, just when they think everything is going to end well, 
                    tragedy strikes and all of a sudden their world is turned 
                    upside down. 
                  And 
                    that, in a nutshell, is it. In all honesty these four episodes 
                    could easily have been spread over two parts. One of the biggest 
                    problems (and I've mentioned this before) is the fact that 
                    when confronted by a deadly enemy, or the need to act quickly 
                    to save one of their team, all they do is stand around talking 
                    rubbish or shouting at each other. 
                  Extras 
                    are, as ever, thin on the ground. All we get is a Gantz 
                    music video; textless opening and closing titles and some 
                    trailers. 
                   
                    Disc six  
                    opens with episode 21, Big Brother? In this episode 
                    the team is still attempting to kill all of the aliens before 
                    the time runs out. But with many amongst them already dead, 
                    will they be able to kill the remaining statues in time? 
                   
                    Episode 22, Don't Ever Say That Again!, and having 
                    barely survived the last mission, Kurono goes back home. But 
                    it's not long before he is sucked back into the Gantz room. 
                    This time the players include a bookshop clerk, his teacher, 
                    and the two kids who have been seen in previous episodes killing 
                    tramps. Just why has Gantz brought a number of people that 
                    Kurono knows into the new game? 
                  Episode 
                    23, Kurono Alien, and just when Kurono thought it couldn't 
                    get any worse, Gantz throws a spanner in the works. Kurono's 
                    challenge seems impossible now. To survive he must kill... 
                    himself. But, with the other gamers after him, his attempts 
                    to stay alive may not be as easy as he thinks. 
                  Extras 
                    include clean opening and closing credits as well as an interview 
                    with cast and crew. Thankfully this featurette warns viewers 
                    that it contains spoilers on the end of the series. 
                   
                    Disc seven and the fragile bonds that hold the survivors 
                    together are frayed to breaking point, but in Gantz's game, 
                    survival is impossible without a warm body guarding your back. 
                    As the Gantz reaches into the "real" world and a fresh batch 
                    of resurrectees are offered up on the altar of slaughter, 
                    Kurono finds himself partnered with a new lady killer. If 
                    looks could kill, he would have died a second time, but will 
                    she be his salvation or his death? 
                  The 
                    final disc sees everything come to a head. In the show's three 
                    remaining episodes, Kurono must first convince his fellow 
                    gamers that he is not the alien threat that they have to dispose 
                    of... as well as convincing his teacher that he didn't have 
                    the hots for her in school. 
                  Episode 
                    24, No Labyrinth is Inescapable, and Kurono finally 
                    manages to convince the other players that the two tramp killers 
                    are total nut jobs - that they will kill anyone that stands 
                    in their way. Some of the team still need some proof that 
                    the two psychos are really dangerous and this proves a fatal 
                    mistake as it allows them the chance to kill off a few of 
                    the competition. It soon becomes obvious that the tramp killers 
                    intend to kill everyone else in order that they can survive 
                    the game. 
                   
                    Episode 25, Let's All Go Back Alive, and working together, 
                    the team finally track down the tramp hunters, who have split 
                    up. The youngest of the two pleads for forgiveness (once again) 
                    blaming his partner for everything. Surely no one will fall 
                    for that old trick? 
                  Episode 
                    26, Please Live, and the pressure is on for Kurono 
                    and the others to survive the game. With only minutes left, 
                    it looks like there will be no winners. How can Kurono have 
                    come so far only to be beaten at the final hurdle? 
                  This 
                    volume, far from wrapping things up neatly, leaves everything 
                    hanging in the air. It's down to the viewer to decide what 
                    they think happens at the end and whether the conclusion is 
                    a cop out or an ingenious way of leaving us wanting more. 
                    Because of this, the final episode may disappoint some viewers 
                    - although personally I found it to be a refreshing change 
                    from the norm. 
                  However, 
                    as in previous episodes, there is a little too much emphasis 
                    on the characters screaming and shouting at one another - 
                    which can be rather distracting. 
                  Extras 
                    include The Secret Behind the Impeccable Images of Gantz 
                    (16 min featurette that goes behind the scenes at the animation 
                    studio); DVD Special Feature Collection (16 min featurette 
                    that collects together TV spots and interviews with the cast 
                    and crew). 
                  Personally 
                    I found the final three episodes to be a fitting conclusion 
                    to this entertaining series - although I'm sure it won't be 
                    to everyone's liking. 
                  One 
                    final point I wanted to make was about the incredible music. 
                    The opening track (Rip Slyme's Super Shooter) rolls 
                    around your head for ages and I can't think of a better way 
                    to close each episode than with Bonnie Pink's Last Kiss 
                    power ballad. 
                  When 
                    originally release on DVD between 2005-2006 as individual 
                    discs, this collection would have set you back almost £140. 
                    The fact that you can now pick up all the episodes for £60 
                    should be all the reason you need to purchase this collection. 
                    
                    
                  Darren 
                    Rea  
                  
                     
                       
                        
                           
                             
                               
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