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                    The Odyssey disappears while on a mission, and the 
                    SGC is convinced that the ship and its crew has been hijacked 
                    by the Lucian Alliance. Carter was onboard and so the rest 
                    of SG-1 go undercover to track down the Odyssey and 
                    save their team-mate... 
                  Company 
                    of Thieves sees the return of the Lucian Alliance as well 
                    as one half of an alien double act that fans will remember 
                    from last season. There is a bit of a shock in this episode 
                    for fans of the show, as the Lucian Alliance show from an 
                    early point that they are not to be messed with. 
                  The 
                    audio commentary by William Waring (director) and Alan McCullough 
                    (writer) reveals some interesting nuggets of information. 
                    It was a surprise to hear that they were jokingly thinking 
                    of calling this Vashin's Bad Day, due to the amount 
                    of problems that poor Vashin has to deal with. The commentary 
                    also reveals that two extras didn't make the cut because it 
                    was their first day on set and they didn't look natural holding 
                    the weapons. 
                    
                   
                    SG-1 discover the planet where they believe Merlin's weapon, 
                    the Sangraal, is located. Forced to forge temporary alliances 
                    with two of their enemies, Adria and Baal, they must 
                    use many different skills in order to complete their quest 
                    and claim the Sangraal... 
                  The 
                    Quest - Part I finds our heroes on the right planet, at 
                    last, in their long search for Merlin's secret weapon - the 
                    Sangraal. However Ba'al is already days ahead of them and 
                    looks certain to reach the Sangraal before them. But, once 
                    they start on their quest, SG-1 soon realise it's not just 
                    going to be a simple case of tracking down the weapon and 
                    then heading home - Merlin has put in place a number of puzzles 
                    and traps to ensure that only the most honourable, intelligent 
                    and worthy explorer will be able to navigate their way to 
                    the prize. 
                  This 
                    episode seemed to be inspired quite heavily by the ending 
                    to Indiana Jones and the Last Crusade - not that that 
                    is a bad thing. 
                  Joseph 
                    Mallozzi (executive producer) and Andy Mikita (director) provide 
                    the audio commentary for this episode. They explain how originally 
                    each of the members of SG-1 were going to have to solve one 
                    of the puzzles - making it more of a team effort. They also 
                    point out that an easier way to negotiate their way through 
                    the time dilation maze would have been for Carter to throw 
                    sand instead of stones in front of her - that way they would 
                    easily be able to see exactly where the field started and 
                    stopped. However the CGI effects would have been quite expensive, 
                    so that plan was scrapped. 
                    
                   
                    Discovering the frozen body of Merlin, SG-1 works to help 
                    him build the Sangraal before Adria and her Ori army can track 
                    them down... 
                  The 
                    Quest - Part II continues where Part I left off. 
                    SG-1 finally come face to face with the real Merlin - not 
                    a hologram, as they were expecting, but an Ancient who has 
                    been in suspended animation for centuries. However, poor old 
                    Merlin is getting on a little bit and is really on his last 
                    legs. Can he help SG-1 by giving them the Sangraal before 
                    he expires? Yes, it's cliché time, but who cares, this 
                    is executed well enough for you to overlook the well used 
                    plot devices. 
                   
                    Paul Mullie (executive producer) and Andy Mikita (director) 
                    provide arguable the most enjoyable audio commentary on the 
                    disc. They joke about the "legendary nose of Bozo". 
                    Apparently the reason why the false Sangraal looks so naff 
                    (a small red sphere) is because somewhere along the way communication 
                    on what was wanted got garbled, and the end result is what 
                    the props department presented. 
                    
                   
                    Hoping to use Merlins phasing device to hide a village 
                    from the Ori army, something goes wrong forcing Mitchell and 
                    a critically injured Carter to hide themselves from an occupation 
                    of Ori soldiers... 
                  The 
                    opening to Line in the Sand is a little confusing as 
                    there is no real explanation as to what on earth is going 
                    on. SG-1 (minus Daniel, obviously) return to the SGC after 
                    being off world. It's not made clear, but it's pretty obvious 
                    that SG-1 have been testing the Sangraal on another planet. 
                    An emergency means that they are going to have to use it for 
                    real in a risky test to help save the occupants of another 
                    world. 
                  Alan 
                    McCullough (writer) and Amanda Tapping (who plays Carter) 
                    provide the audio commentary. McCullough explains about the 
                    cut opening scene that was originally written that would have 
                    set the episode up a little better. They also discuss the 
                    reused stunt (where the stunt man does a fall onto a table) 
                    that was originally used (although the stunt was obviously 
                    redressed for this episode - it's not the same footage) earlier 
                    in the season. 
                    
                   
                    Extras on this disc include the four audio commentaries mentioned 
                    previously; SG-1 Directors' Series: Company Of Thieves 
                    Featuring William Waring (10 mins look behind that episode. 
                    In truth it repeats most of the information already revealed 
                    in the audio commentary for that episode); 
                    Setting the Mood with Jim Menard (23 mins look at how 
                    Jim Menard manages to make the show look good on camera); 
                    Photo Gallery and Production Design Gallery. 
                  Darren 
                    Rea  
                  
                     
                       
                        
                           
                             
                               
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