The Odyssey disappears while on a mission, and the
SGC is convinced that the ship and its crew has been hijacked
by the Lucian Alliance. Carter was onboard and so the rest
of SG-1 go undercover to track down the Odyssey and
save their team-mate...
Company
of Thieves sees the return of the Lucian Alliance as well
as one half of an alien double act that fans will remember
from last season. There is a bit of a shock in this episode
for fans of the show, as the Lucian Alliance show from an
early point that they are not to be messed with.
The
audio commentary by William Waring (director) and Alan McCullough
(writer) reveals some interesting nuggets of information.
It was a surprise to hear that they were jokingly thinking
of calling this Vashin's Bad Day, due to the amount
of problems that poor Vashin has to deal with. The commentary
also reveals that two extras didn't make the cut because it
was their first day on set and they didn't look natural holding
the weapons.
SG-1 discover the planet where they believe Merlin's weapon,
the Sangraal, is located. Forced to forge temporary alliances
with two of their enemies, Adria and Baal, they must
use many different skills in order to complete their quest
and claim the Sangraal...
The
Quest - Part I finds our heroes on the right planet, at
last, in their long search for Merlin's secret weapon - the
Sangraal. However Ba'al is already days ahead of them and
looks certain to reach the Sangraal before them. But, once
they start on their quest, SG-1 soon realise it's not just
going to be a simple case of tracking down the weapon and
then heading home - Merlin has put in place a number of puzzles
and traps to ensure that only the most honourable, intelligent
and worthy explorer will be able to navigate their way to
the prize.
This
episode seemed to be inspired quite heavily by the ending
to Indiana Jones and the Last Crusade - not that that
is a bad thing.
Joseph
Mallozzi (executive producer) and Andy Mikita (director) provide
the audio commentary for this episode. They explain how originally
each of the members of SG-1 were going to have to solve one
of the puzzles - making it more of a team effort. They also
point out that an easier way to negotiate their way through
the time dilation maze would have been for Carter to throw
sand instead of stones in front of her - that way they would
easily be able to see exactly where the field started and
stopped. However the CGI effects would have been quite expensive,
so that plan was scrapped.
Discovering the frozen body of Merlin, SG-1 works to help
him build the Sangraal before Adria and her Ori army can track
them down...
The
Quest - Part II continues where Part I left off.
SG-1 finally come face to face with the real Merlin - not
a hologram, as they were expecting, but an Ancient who has
been in suspended animation for centuries. However, poor old
Merlin is getting on a little bit and is really on his last
legs. Can he help SG-1 by giving them the Sangraal before
he expires? Yes, it's cliché time, but who cares, this
is executed well enough for you to overlook the well used
plot devices.
Paul Mullie (executive producer) and Andy Mikita (director)
provide arguable the most enjoyable audio commentary on the
disc. They joke about the "legendary nose of Bozo".
Apparently the reason why the false Sangraal looks so naff
(a small red sphere) is because somewhere along the way communication
on what was wanted got garbled, and the end result is what
the props department presented.
Hoping to use Merlins phasing device to hide a village
from the Ori army, something goes wrong forcing Mitchell and
a critically injured Carter to hide themselves from an occupation
of Ori soldiers...
The
opening to Line in the Sand is a little confusing as
there is no real explanation as to what on earth is going
on. SG-1 (minus Daniel, obviously) return to the SGC after
being off world. It's not made clear, but it's pretty obvious
that SG-1 have been testing the Sangraal on another planet.
An emergency means that they are going to have to use it for
real in a risky test to help save the occupants of another
world.
Alan
McCullough (writer) and Amanda Tapping (who plays Carter)
provide the audio commentary. McCullough explains about the
cut opening scene that was originally written that would have
set the episode up a little better. They also discuss the
reused stunt (where the stunt man does a fall onto a table)
that was originally used (although the stunt was obviously
redressed for this episode - it's not the same footage) earlier
in the season.
Extras on this disc include the four audio commentaries mentioned
previously; SG-1 Directors' Series: Company Of Thieves
Featuring William Waring (10 mins look behind that episode.
In truth it repeats most of the information already revealed
in the audio commentary for that episode);
Setting the Mood with Jim Menard (23 mins look at how
Jim Menard manages to make the show look good on camera);
Photo Gallery and Production Design Gallery.
Darren
Rea
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