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                    Ryan Lennox is a fallen angel who has been recruited by hell 
                    to fight 'Etherlight', heaven's own secret agency. Etherlight 
                    has eliminated most of hell's earthly agents and is planning 
                    its final blow against its arch rival. Lennox, hunted by his 
                    opponents, is left to take them on single-handed, armed with 
                    a vast arsenal of weapons and supernatural powers. The captivating 
                    plot sends him from ancient monastery catacombs and secret 
                    mountain hideouts to sprawling harbour docks and oil refineries, 
                    before finally facing the ultimate showdown... 
                  Infernal 
                    is 
                    a third person shooter that tries a little too hard to carve 
                    a niche for itself in a marketplace overcrowded with numerous 
                    clones. You play a fallen angel (what another one? I thought 
                    Lucifer was the last word in fallen angels) who is recruited 
                    by hell to fight against heaven. That said I was expecting 
                    some mean ass baddie who would kill with just a look. Sadly 
                    your demonic powers seem a little lacking when it comes to 
                    some things that even I can do in reality. 
                  One 
                    thing that has frustrated me with games like this for years 
                    is the fact that despite your character being bigger and badder 
                    than any normal human the developers will insist on blocking 
                    your exit from rooms with barrels and locked wooden doors. 
                    Come on. Are we really expected to believe that Lennox wouldn't 
                    simply smash through these without a second thought? Yet that 
                    is exactly what we are expected to swallow while we spend 
                    hours skulking around rooms looking for hidden levers, keycards 
                    or other means in order to progress onto further levels. There's 
                    also the fact that this fallen angel obviously didn't fall 
                    that far - as the game illustrates. Drop more than a few feet 
                    and you die. Oops! Bang goes the fallen angel plot then. 
                  Ignore 
                    these little hiccups in the narrative and this is not half 
                    bad as third person shooters go. There is slightly more to 
                    it than simply running around similar looking corridors past 
                    countless locked doors (although this, sadly does feature 
                    quite prominently). The bosses are a little more fleshed out 
                    than most brainless games in a similar league. But I just 
                    couldn't help feeling that this could have been so much better. 
                  Sadly 
                    though it's very unlikely, unless you've been living in a 
                    cave for the past 10 years, that you'll find anything truly 
                    original here. It's all been done before - and much better. 
                    However, this will help you pass a wet weekend, if you fancy 
                    a bit of mindless play. 
                     
                   
                  Pete 
                    Boomer 
                  
                     
                       
                        
                           
                             
                               
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                            £27.89 
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