Rallen and Jeena learn of mysterious creatures called Spectrobes
who hold the key to saving their galaxy from alien beings
known as the Krawl. Excavate fossilised Spectrobes with your
stylus, awaken them with your voice, customise and evolve
them in the lab, choose your team and prepare for epic battles...
Spectrobes
follows two junior Interplanetary Patrol officers, named Rallen
and Jeena, who are faced
with the daunting task of defeating the Krawl, a powerful
force poised to destroy the galaxy. To complete their task
Rallen and Jeena must excavate, awaken and train Spectrobes,
prehistoric creatures that have recently been discovered.
Only by enlisting the help of these ancient beings will Rallen
and Jeena be able to save the galaxy from certain demise.
The
idea of the game is fairly simple. You must train Spectrobes,
helping them to evolve and become more powerful. The race
is on to
excavate, awaken, train and collect as many of the 500 Spectrobes
available for your battle against the Krawl.
You
start off scouring planets for fossils, minerals and cubes.
The fossils will turn into Spectrobes, while the minerals
need to be collected to feed the Spectrobes and the cubes
contain secrets about the Spectrobes as well as unlocking
other features. But you need to be careful while excavating,
because it's possible to damage the fossils and minerals.
There is good use made of the DS's touch screen and microphone
- excavation and awakening of the dormant creatures is achieved
by using the stylus and voice commands.
Once
you've excavated your Spectrobes you need to feed them and
train them and then you can use them to attack your enemy.
Pokemon
and Digimon fans will feel right at home here, even
more so as the game includes a number of collectible cards
that can be used to access extra content. Included in each
Spectrobes game is a pack of four translucent lenticular
code input cards, which can be used, once their special ability
have been unlocked in the game. Simply place the card over
the touch screen and use the stylus to tap the holes in the
cards, unlocking new content, which includes creatures and
minerals.
While
appearing fairly simplistic, this game hides hidden depths
and is surprisingly addictive.
Nick
Smithson
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