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                    More 
                    than a Millennium has passed since the Weave of Magic was 
                    viciously torn apart. The source of all arcane power and magic 
                    was then utterly lost. Now, a thousand years later, magic 
                    has come seeping back into the world, reawakening long-forgotten 
                    relics and ancient shrines... 
                  Dawnspire 
                    features team-based online action with persistent characters 
                    and five player classes, all with their own unique playing 
                    style. You can unlock accomplishments and win awards as you 
                    prove yourself with and against players from all over the 
                    world, with no monthly outlay for the pleasure of playing. 
                    The game features team-based online action with five original 
                    playable classes, global rankings, full guild support, a unique 
                    and challenging game mode and a dedicated community fully 
                    supported through the game. 
                  For 
                    those of you who, like me, are not happy to spend good money 
                    on online roleplay games where you have to pay a monthly subscription, 
                    it comes as a relief to see that Dawnspire offers free 
                    online play. While that's a welcome start you'll find it hard 
                    to track down that many people actually playing online at 
                    any one time. This is a little bit of a pain as the fun in 
                    this style of game is derived from the fact that they are 
                    designed so that you can hook up with lots of other players 
                    from across the globe and then merrily hack and slash your 
                    way through the environments from dungeons to forests etc 
                    until you've looted and slaughtered so hard that you suddenly 
                    realise that you haven't lived in the real world for a few 
                    days. 
                  Battle 
                    takes place on servers running maps for up to 16 players. 
                    Players get killed and respawn just like in first person shooters, 
                    while trying to complete the objectives set up before the 
                    other team claims the win. Each game takes only about 10 to 
                    20 minutes, and teamplay, cunning and player skill alone will 
                    determine the outcome. Possibly the biggest problem here though 
                    is the fact that there are no novice maps. Basically when 
                    you start playing you may well be playing against well seasoned 
                    gamers and that is a real bind. It would have been much more 
                    welcome if there had been novice levels where you can build 
                    up your strengths etc before being confronted by seasoned 
                    players.  
                  Two 
                    game modes are available. In Relic Conquest the basic 
                    concept is simple, find and bring all three relics to your 
                    base. The first team to claim all the relics wins the round. 
                    If the time limit is reached the team with the most relics 
                    secured in the base wins. All the relics have unique effects 
                    requiring different tactics to capture. 
                  In 
                    Shrine Domination the goal is to capture and hold four 
                    places of worship, known as shrines. The two teams start out 
                    with a number of points, and holding a shrine gradually reduces 
                    the enemy score. The first team to reduce the enemy score 
                    to zero wins. The four shrines all give your team different 
                    bonuses that grow stronger the longer you hold on to them. 
                    Choosing the most important shrines for your team and defending 
                    them is key to winning the game. 
                  The 
                    game's set-up is fairly straightforward. Once you've sorted 
                    yourself out with a free account, it's time to create your 
                    character. This is pretty run-of-the-mill Dungeons & 
                    Dragons style races and skills options. And then you can 
                    log on and play. 
                  This 
                    game only really works well when you are in a large group 
                    of other players, but more often than not we logged on to 
                    find only a handful of players wandering around. This meant 
                    that most of the characters we encountered were computer controlled 
                    bots - who seemed to want to kill us. This meant that we spent 
                    a lot of time respawning, only to be killed again and again. 
                  This 
                    got incredibly frustrating very quickly and as such it's not 
                    difficult to see why there weren't many human players logged 
                    on. This is a shame, because the few times we managed to find 
                    a band of humans, the hack and slash aspect of the game was 
                    very enjoyable. 
                  Sadly 
                    this game is only ever going to be any good if more people 
                    purchase it. As it stands at present it's not a game I would 
                    recommend. 
                     
                   
                  Nick 
                    Smithson  
                  
                     
                       
                        
                           
                             
                               
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