The population of the 22nd century have found the ultimate
form of entertainment. State of the art hovercraft, travelling
at more than 900Km/h, cut through dense jungles, rocket down
rocky canyons and blast over icy cliffs, all at just a few
metres above the ground. This is the sport of Fatal Inertia...
Set
in the 23rd Century, Fatal Inertia mixes street racing,
demolition derbies and rallying with a futuristic setting
where machines no longer need wheels and the laws of physics
govern all. The sport is called Inertia and it's one that
offers a heady mix of speed, combat and real world environments
that can be used to make your victory and break your opponents.
Within
about 10 seconds of switching this game on you'll realise
that this is a Wipeout clone. I have to admit to actually
enjoying Fatal Inertia, but mainly because it took
me back to the endless nights I used to play Wipeout
on my old Playstation.
The
game itself is split into various modes. You can play multi-player
or single player modes as well as choosing from quick races,
seasons, or take a quick tutorial. Your vehicles can, eventually,
be customised to help get the craft that handles best for
you, as well as looking cool.
There
are different styles of races too. These include a knockout
round, where the person in last place at the end of each lap
is eliminated; speed round, where all the weapons available
are speed based; magnet round, where you have unlimited magnetic
bombs to drop on your opponents; and a standard round where
you can use the weapons and your speed to finish the race
in first place.
This
game comes with a lot of weapons, which can be picked up by
driving over weapon portals that are strategically placed
around almost every race track. These weapons include rockets,
magnetic bombs (which stick to the ships and must be removed
- by barrel rolling or using the thrusters - before they explode),
elastic catapults (that can be used for loads of cool manoeuvres),
smoke bombs, time dilators (which slow everything down, but
let your ship continue at its current speed), shield and force
blasts (which can knock your opponents for six, or send you
racing forward). Most of the weapons can be thrown forward
or backwards, depending on whether you are in the lead or
tailing your opponents. And each weapon can be put to a variety
of uses (for example, throw the rockets forward and they cause
damage to any ships in their path. Throw them behind you and
it gives you a speed boost).
This
game is much better when you are playing against a human opponent
in multi-player mode (2 players if you are playing on the
console or up to eight players if you play on Xbox Live).
Sadly
this game lacks a really kicking soundtrack - what we get
is okay, but could have been so much more. So I was forced
to turn the music off and listen to something a little more
hardcore.
At
the end of the day this game will appeal to fans of Wipeout
and other similar racing games, but to be totally honest,
it doesn't add that much new to the market that you won't
have already seen before.
Nick
Smithson
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£29.98
(Amazon.co.uk)
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£29.99
(Play.com) |
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£29.99
(HMV.co.uk) |
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£34.99
(Game.co.uk) |
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£39.99
(WHSmith.co.uk) |
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£35.97
(Asda.co.uk) |
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£35.97
(Thehut.com) |
All prices correct at time of going to press.
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