Step into the world of Ethan Hunt as he traverses the globe
uncovering the insidious mysteries behind the malevolent Surma
Corporation and its newly developed virus, the Ice Worm, which
allows Surma to break into any computer system in the world.
Armed with super spy technology and weaponry inspired by the
Mission: Impossible movies, such as miniature remote-controlled
devices, micro cameras, tranquillising darts and character
disguises, Hunt must lead his elite team in preventing Surma
from taking over the world...
Operation
Surma is the latest Atari Mission Impossible game.
You may be forgiven for forgetting the awful versions that
were released an age ago on the Playstation - in fact, you'd
be wise to forget them. This time around Atari have got themselves
a well polished, sharp looking game which, although far from
perfect, is well worth £40 of anyone's money.
The
graphics and sound are impressive in almost every respect
- although the animation is a little questionable at times.
The acting talent of the voice artists is also impressive
- although don't expect to hear Tom Cruise taking on the role
of Ethan Hunt. In fact Ethan doesn't even look like Cruise,
which is no bad thing.
The
biggest crime here (and this is a personal thing for me) is
that the save option is of the checkpoint variety. Oh, how
I hate those. This can mean that you spend an age dying and
having to replay large segments of the game until you get
it just right. This wouldn't be such a bad thing if the save
points were a little closer together.
The
gameplay should be fairly familiar to anyone who has played
Splinter Cell. You must creep around, sticking to the
shadows using any combination of gadgets at your disposal
including night vision, a gun that fires tranquillisers, a
sonic imager that allows you to see through closed doors,
and an electronic warfare gun (EWG) which allows you to disable
security cameras, deliver sound decoys, and tag characters
with a hidden tracking device.
If
you are discovered by a guard, or decide to tackle one, Hunt's
range of moves is more impressive than is the norm for this
genre, and should you need to draw a firearm, the camera moves
position so that it is easier to target your enemy.
This
is one of those games - a bit like Metal Gear Solid
I suppose - that you can spend hours perfecting your moves,
sneaking around and generally exploring your surroundings.
Great
fun, certainly a game worth taking a serious look at.
Pete
Boomer
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