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                    Amidst the sands of ancient Persia, a young Prince unleashes 
                    a deadly evil. Embark on a harrowing quest to restore peace 
                    and the fabric of Time. Wield the power of the Sands of Time 
                    - a mythical force allowing the Prince to erase the past, 
                    behold the future, and freeze the present. Ancient Persia, 
                    mythical and deadly, holds a staggering array of landscapes 
                    and kingdoms to explore and conquer... 
                  This 
                    is one of those rare games that feels like an out of body 
                    experience to play. No, I'm not being over the top here. Do 
                    you remember the first time you played Tomb Raider? 
                    Do you remember how you just couldn't believe how fantastic 
                    the graphics and gameplay were? Well Sands of Time 
                    delivers a similar feeling to a more demanding audience. 
                  It's 
                    very easy to forget you are just playing a game as you get 
                    caught up in the action. Running around the large environments 
                    is a visual treat to behold - it's also something you'll be 
                    doing a lot of as you try and work out the many puzzles laid 
                    out before you. 
                  The 
                    action sequences (or fighting, as we testerone fuelled males 
                    like to call them) are also amazing. Moves not unlike those 
                    in the movie The Matrix are easy to pull off and look 
                    almost as good. And 
                    as you progress through the levels, more moves are added to 
                    your repertoire to ensure that the game doesn't go stale too 
                    quickly.  
                  The 
                    only real complaint is that - and this is a genre specific 
                    problem that can be levelled at many similar games - when 
                    engaged in fighting, or other activities where you really 
                    need to be able to see your character, the camera will occasionally 
                    position itself behind an object. This makes it difficult 
                    to attack your foes. And while the games developers have tried 
                    to get around this by allowing you to move the camera angle, 
                    it is still frustrating to have to do this while in the middle 
                    of a battle. 
                  Slight 
                    moan aside, this is one of the best games I've ever played. 
                    If this doesn't win an award for best game of 2004 I'll eat 
                    my boots!  
                  Nick 
                    Smithson  
                     
                   
                  
                     
                       
                        
                           
                             
                               
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                        All prices correct at time of going to press.  
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