GAME
TOCA Race Driver 2
The Ultimate Racing Simulator

Format: PS2
Codemasters
£39.99

5 024866 323504
Age Restrictions: 12+
Available
15 October 2004


Claimed to boast the most diverse range of motor sports ever seen in one game, players get the opportunity to complete in 33 championships covering 15 different motor racing styles including GT sports car racing, street racing, rally, DTM, V8 supercars, global GT lights, rally cross, formula Ford, open wheel Grand Prix, classic car racing, super truck racing, stockcar oval racing, ice-racing, convertible racing and performance cars. The game features 52 racing circuits including the world famous Laguna Seca, Surfers Paradise, Euro Speedway, Donington Park, Kyalami and Road America circuits...

TOCA Race Driver 2 is great fun. Unlike the majority of racing games, every level brings with it a new and exciting vehicle to race (or a selection of vehicle tournaments to choose from). This not only keeps the gameplay fresh, it also keeps the gamer in suspense as to what race they will be offered next.

The graphics are pretty impressive, the handling of each vehicle differs, and there are over 50 different race tracks to compete on. On the downside, the races are never overly challenging. After a few shaky starts, I sailed through them, coming first in almost every race. It was only when I got to the rally car races that I had to spend some time getting used to the car, but once I had finished the first race in third position, I managed to finish first in the remaining races on almost my first attempts.

I also had a problem with the game's a.i. Sadly, the drivers of the other vehicles don't seem to be aware of you and will occasionally push you off the track if you try to pass them. Not only that, but they seem to be unaffected when they do this, while you are sent spinning off into a wall. Not only that, but attempt to ram them off the road and no matter what you do they won't retire from the race.

And while we're on the subject of crashing. I was very impressed with the way that your car gets damaged. In my hours of gaming so far I have managed to loose numerous tyres, entire front axles, front windscreens, had my doors flapping in the wind, and numerous other nice little touches that help to add realism to the races.

The cut sequences, which represent the essential linking while in story mode, are pretty impressive. They are about as lifelike as you can get at present on the PS2.

If you are after some fun racing, where you don't always come last, then this is worth checking out.

Nick Smithson

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