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                    Choose your character, grab the controls of your plane and 
                    take on the other challengers who thing they are better flyers 
                    than you. Pick your way around 16 different worlds from the 
                    Banjo universe. And if you win the races,can you win the head 
                    to head dogfight to take the trophy?... 
                  Banjo 
                    Pilot is a kart-style racing game (only with planes taking 
                    the place of karts). I 
                    was a little apprehensive about playing this game. GBA enthusiasts 
                    may recall that it was originally planned to be one of the 
                    launch titles (under the title Diddy Kong Pilot) that 
                    would be available when the GBA first entered the market. 
                    Years 
                    later and the game is finally available - who wouldn't be 
                    a little weary of what to expect? 
                  The 
                    end result is a pretty standard kart game - nothing really 
                    that original (apart from the plane angle - which actually 
                    seems a little pointless as the courses are flat). However, 
                    for those who enjoy kart games this is worth taking a look 
                    at. Pretty graphics, catchy music and a whole heap of cool 
                    weapons to pick up and throw at your opponents make this as 
                    enjoyable as any other game in the genre. Plus, if you top 
                    the leader board after four races, there's the added bonus 
                    of taking on the current champion in a dogfight. 
                  The 
                    fact that there are a total of nine characters to choose from 
                    (most of which you have to unlock), as well as a whole heap 
                    of race circuits and cups to compete for, should keep most 
                    people entertained for weeks, possibly months. 
                  Again, 
                    the plane angle seems a little pointless (other than to attempt 
                    to try and make this game stand out from a crowded market). 
                    As I mentioned earlier the 
                    courses are flat. If they had obstacles to avoid then it might 
                    have added some more depth. You can also undertake barrel 
                    rolls and somersaults. These seemed pretty pointless. Apparently 
                    these moves can help you avoid some of the projectiles that 
                    your opponents throw at you, to knock you for six. Sadly, 
                    that doesn't seem to work as well as advertised (or at all 
                    in my case). So again, the question remains why bother to 
                    have this as an airborne game? 
                  If 
                    you are not a fan of kart games then you're obviously not 
                    going to enjoy this, but if you are thinking of adding another 
                    one to your collection you could do much worse than Banjo 
                    Pilot. 
                    
                   
                  Ray 
                    Thompson  
                  
                     
                       
                        
                           
                             
                               
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