| The year is 2008. As war erupts on the Korean Peninsula, Sam 
                    Fisher must thwart the alliance between the Japanese Admiral, 
                    a neurotic computer hacker, and the head of an international 
                    paramilitary company in order to prevent the rekindling of 
                    a massive world war in the Pacific...
 My 
                    first impressions of Splinter Cell: Chaos Theory were 
                    not overly impressive. Due to the fact that we very rarely 
                    get instruction manuals with review versions of games and 
                    there wasn't a tutorial, that I could find anyway, starting 
                    the first mission was extremely frustrating. Once I'd figured 
                    out the controls I couldn't work out where I was supposed 
                    to go and then, when I had worked that out, I was killed almost 
                    instantly - and that seemed to happen a lot. My 
                    advice is read the instructions carefully and then spend some 
                    time getting used to sneaking around and taking your enemies 
                    out without using your weapons (either sneak up behind them 
                    and render them unconscious, or run at them and knock them 
                    for six). You don't get many bullets during your missions 
                    and this tactic will also prepare you for later levels when 
                    you are under orders not to kill the guards. Also pick items 
                    up (rocks, bottles etc) and throw them at lights so that you 
                    can creep around under cover of darkness. Once 
                    you get used to the controls there is much fun to be had sneaking 
                    around picking locks, hacking into computers and trying to 
                    complete all of your objectives without drawing too much attention 
                    to yourself. But I found getting to the extraction point at 
                    the end of each level to be a real pain. This usually involved 
                    me wandering around the level trying to work out where to 
                    go (the map wasn't overly helpful and was really difficult 
                    to manipulate). But 
                    by far the best feature of this game is the co-op missions 
                    that allows you and a friend (online or sitting in your front 
                    room with you) to go on missions together. This adds a whole 
                    other angle to the game play and you'll have great fun shouting 
                    at each other to ensure you complete the missions successfully. This 
                    is one of the best games in its field... hell... probably 
                    one of the best games available on the Xbox at this present 
                    time. Go and buy!    
  Nick 
                    Smithson  
                     
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                            |  | £29.99 
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                            |  | £37.99 
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                            |  | £28.99 
                              (Powerplaydirect.com) |  All prices correct at time of going to press.  |  |