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                    After escorting an inquisitive journalist to a remote tropical 
                    island, Jack Carver finds himself stranded in paradise, hunted 
                    by an unrelenting team of highly trained mercenaries. As Jack, 
                    you'll have to outwit hordes of cunning mercenaries through 
                    all manner of tactics. Make long-range assaults, set traps, 
                    commandeer vehicles - even develop new skills and abilities 
                    to outlast the island's evils and escape with your life... 
                  Far 
                    Cry Instincts is 
                    a visually outstanding first person shooter (FPS) which has 
                    you running around a rather large island on foot, jeep, quad 
                    bike, dingy, hovercraft and all manor of vehicles. Take out 
                    the bad guys and keep moving towards a number of designated 
                    areas. 
                  There's 
                    nothing incredibly new here. The ability to zip through your 
                    environment soon wears a little thin - mainly due to the fact 
                    that you can simply miss out loads of enemies this way. But, 
                    there is something that feels fresh about the whole thing. 
                    The ability to set two different style of traps is a nice 
                    touch - just a shame there wasn't a little more variety. 
                  There 
                    are some annoying problems with the game. The one thing I 
                    found most frustrating (and this seems to be something that 
                    I've noticed is a problem in oh-so-many FPS games) was that 
                    old problem with climbing down ladders. There are several 
                    areas in the game where you are faced with climbing down an 
                    extremely long ladder. Getting up them is fine, coming down 
                    is another matter. If you turn with your back to the ladder 
                    and then walk backwards (like you would in real life) you, 
                    more often than not, simply fall to your death. However, if 
                    you approach the ladder head on you can simply climb down 
                    it head first. Now, where's the logic in that? 
                  My 
                    other, small, complaint is that the AI of the enemy is next 
                    to useless. I lost count of how many times I was standing 
                    right on top of them and they couldn't see me. However, laying 
                    in grass miles away from them and they'd open fire. Also there's 
                    no change to their patterns. If you get killed by a group 
                    of them it's relatively easy to come back and work out the 
                    best way to defeat them. It would have been much more challenging 
                    if the number of enemy that attack you in certain areas was 
                    a little more random, and even better if they had different 
                    hiding places. 
                  Also, 
                    I didn't much care (or see the point) of the strange powers 
                    part of the game. While this allows you to punch open doors 
                    (surely they could have included this as a general kick) and 
                    knock out your opponents it seems to add very little to the 
                    gameplay. The other powers you have are also fairly useless 
                    - tracking is not necessary and while the ability to see in 
                    dark conditions is an advantage, it becomes tiresome rather 
                    quickly. And while it does allow for tougher enemies later 
                    in the game I just felt that the whole game would have felt 
                    a little more real without this tacked on ability. 
                  Hmmm, 
                    I do seemed to have spent a lot of time moaning about this 
                    game don't I? The truth is though, these are very small complaints. 
                    For the most part, this is an extremely engaging FPS that 
                    has a few nice little touches - including the ability to 
                    create your own environment, thanks to the level editor. 
                  If 
                    you want a good, solid FPS with a pretty long story mode, 
                    and a fun online option then this is worth a look. It's a 
                    shame that there's no two player option though. 
                     
                   
                  Nick 
                    Smithson  
                  
                     
                       
                        
                           
                             
                               
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